Sunday, May 07, 2006

From the news: Why do some people achieve mastery?

In "A star is made", the New York Times discusses the reason, why people become good at something. The article describes results from a new study on an old topic: talent vs. practice using elite soccer players as example. The majority of "good" soccer players is born in the first three months of the year. The simple conclusion from this fact would be that the birthdate determines the chances to play professional soccer. The study by Anders Ericsson, a psychology professor at Florida State University, however, comes to a different conclusion: Practice is more important than raw talent.

From the viewpoint of the chess beginner who wants to learn play chess, the most interesting part of the study is, that the way practice is done also matters. Training methods that give immediate feedback are considered as most effective. What is the consequence for chess training? Studying tactics by solving tactical puzzles, should be good because feedback is provided after every tactics problem. But what about playing chess? The study results make me wonder, if . Learning strategic thinking surely requires more than just looking at one combination like in tactical problems. Playing many complete games is necessary to acquire chess strategy skills and the ability to correctly evaluate chess positions. In correspondence chess games, however, games stretch out over many weeks, giving no immediate feedback. Taking the results of above cited study seriously, playing slow over-the-board games is therefore a more efficient way to improve in chess than correspondence chess.

3 Comments:

Anonymous Anonymous said...

Interesting question and I doubt anyone could give a satisfying answer. But from what I understand you don't have much time to play "live" games and corro is your only choice... and any chess is better than no chess.

I think corro is good for my chess, although I'm not sure if its better for my chess than long live games.

9:29 PM  
Blogger ed g. said...

Every move your opponent makes is feedback! If he suprises you, and teh suprise isn't a blunder, then you know there's something wrong with your thinking, because you missed it. If he plays something you expected, then you get to find out if you evaluated it correctly.

11:40 AM  
Blogger sciurus said...

Ed: interesting viewpoint. One of my problems is that I can hardly rememember the evaluation I did for the previous position one or more days ago. I try to get around this by making notes during the game. A thing that definitely also helps is to analyze games after they ended - it helps to see the big picture.

However, the main point of the cited study is in my opinion that you need feedback as fast as possible for optimal learning results. A response time of one day may be too short to improve effectively. But as dreadpiratejosh reminded me: better some slow games than none, and I definitely enjoy playing correspondence games (although I loose almost all games lately).

3:45 PM  

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